World History Timeline
Field dossier
Quick facts
- Beginning
- 2110, the Great Market Crash
- Present Day
- 2210
- Current Era
- The Age of Scarcity
- Timespan
- 100 years
- Published
- Updated
- Author
- Drako Productions
- Verified
- Game version v0.23
Overview
The Renegades Vault timeline traces the collapse of the old world in 2110 through the Five Dark Years, the Great Drought, the Resource Wars, and the Age of Scarcity in 2210.
Recovered archive
Historical chronology
07 records
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Record 01
The Great Market Crash
The Controlled Correction caused the systems responsible for proving ownership and honoring payment to disagree about which records were valid. Banking, shipping, insurance, digital identity, and automated supply chains began to fail together.
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Record 02
The Five Dark Years
The collapse of trade and government triggered five years of global chaos, resource conflict, and institutional failure. Survivors increasingly depended on physical supplies and local force rather than national systems.
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Record 03
The Reformation
New power structures formed around control of resources and trade networks. Authority shifted toward settlements, armed organizations, and people who could reliably move food, water, technology, and information.
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Record 04
The New Economy
Resource-based city-states and trading empires expanded. Physical necessities became the foundation of wealth, while surviving Pre-Crash technology and the knowledge needed to maintain it grew increasingly valuable.
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Record 05
The Great Drought
Climate shifts caused widespread crop failures and severe water shortages. Settlements with working wells, filters, reservoirs, or protected farmland gained enormous power.
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Record 06
The Resource Wars
Factions fought over the remaining fertile land and clean water. These conflicts destroyed or absorbed weaker communities and helped establish the regional powers that dominate the wasteland.
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Record 07
The Age of Scarcity
By 2210, survival and trade are inseparable. Clean water is political power, Pre-Crash machinery is precious, and settlements depend on scavengers, traders, specialists, and armed protection.