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Renegades Vault
Dustmere Rest settlement in the Renegades Vault wasteland
In Active Development

Development Roadmap

Follow the current alpha releases and the focused plan to make acquisition, development, retention, market fit, and profitable trading the economic heart of Renegades Vault.

Where We Are

  1. Prototype
    Complete
  2. Public Alpha
    Public: v0.25
  3. First Access
    Patreon: v0.26
    We Are Currently Here
  4. Trading Milestone
    v0.35

Development Phases

Phase 1

Prototype

Nov 2024 - Sep 2025 Complete
  1. NOV 2024

    Pre-Production Begins

    Game Design Document finalized and Unity project started.

    Planning Foundation
  2. 02 JUN 2025

    First Public Thread

    Renegades Vault is shared publicly for the first time.

    Community Announcement
  3. 23 SEP 2025

    v0.11 Officially Released

    The first official public build launches, moving Renegades Vault from pre-production into playable alpha development.

    Launch v0.11 Public Build
Phase 2

Released Alpha

v0.11 - v0.25 Public
  1. v0.15

    Bonetown Opens

    Bonetown opened up as the first major settlement.

    Location Settlement
  2. v0.16

    Auctions Added

    Auctions were added to the game.

    Auctions Economy
  3. v0.17

    Combat Added

    Combat entered the game.

    Combat Systems
  4. v0.23

    Arena Combat

    Arena combat added to the game.

    Arena Combat
  5. v0.24

    Mira Companion Quest

    The Find Mira quest expands Kyra's lost-caravan storyline and introduces Mira as a new companion.

    Mira Companion Quest
  6. 14 JUL 2026

    v0.25 Officially Released

    The Training Room gains upgrade-driven presentation, Combat training is added, Agility gets combat implications, and NPC training speed is rebalanced.

    Launch v0.25 Public Build
Phase 3

The Living Vault

v0.26 Patreon First Access
  1. 26 JUL 2026

    v0.26 Patreon Release

    The first bedroom upgrade, Restored Common Hall, and Mess Hall make the Vault more useful and inhabited. Slaves now move around implemented Vault spaces, while cell confinement directly affects Escape Risk.

    Vault Rooms Character Activity
  2. v0.26

    Characters, Arena & Exploration

    The release adds new character and interaction artwork, refreshed presentation for 12 characters, three Arena opponents, expanded champion content, another bounty, varied Echo rumors, and improved Concrete Ruins presentation.

    Characters Arena Quests
  3. v0.26

    Quality of Life & Fixes

    Training feedback, favorite-slave shortcuts, cell panels, gift descriptions, combat and overlay UI, trade controls, audio, and several player-reported progression and interaction bugs were improved.

    UI Audio Player Feedback
  4. Current Release Window
    v0.25 public / v0.26 Patreon

    Public v0.25 released July 14, 2026. Patreon v0.26 released July 26, 2026.

  5. PUBLIC RELEASE

    v0.26 Public Build

    Patreon supporters receive the build first. The public release will be announced separately after the early-access feedback window.

    Public Build Release Window
Phase 4

Focused Trading Roadmap

v0.27 - v0.35 Planned
  1. v0.27

    Know the Profit

    Record acquisition cost and source, compare cost with appraisal, and show realized sale revenue and gross profit when a slave is sold.

    Trade History Appraisal Profit
  2. v0.28

    Buyers Want Different Things

    Introduce clear Bonetown buyer preferences and bounded premiums or discounts so market fit matters alongside base appraisal.

    Buyers Demand Auction
  3. v0.29

    Better Acquisitions

    Add rotating purchase stock, pre-purchase dossiers, seller claims, visible condition, and concealed information for more strategic buying.

    Acquisition Dossiers Uncertainty
  4. v0.30

    Specialist Stock

    Build market-facing specializations from existing skills and traits, creating a real choice between selling for a premium and retaining useful specialists.

    Development Specialists Retention
  5. v0.31

    Information Is an Edge

    Turn selected rumors into time-bounded market intelligence about demand, valuable qualities, risky stock, and story leverage.

    Rumors Market Intelligence Echo
  6. v0.32

    Finding Jarek

    Complete the Jarek quest through Bonetown's trade, debt, transport, and labor networks, with economic choices that advance the Kane story.

    Jarek Quest Story Through Trade
  7. v0.33

    Market Pressure

    Add temporary, clearly telegraphed market conditions that make buying, selling, or holding stock a meaningful timing decision.

    Market Events Timing Risk
  8. v0.34

    Kane's Human Network

    Use trading success, information, and prior choices to reach an elite buyer channel and gain direct leverage against Kane's system of control.

    Kane Access Leverage
  9. v0.35

    Trading Loop Milestone

    Connect acquisition, appraisal, development, specialization, buyer demand, information, profit, retention utility, and story leverage into one complete economic loop.

    Full Loop Balance Milestone
Be Part Of The Build

Play The Alpha And Shape What Comes Next

Download the public build, follow deeper development notes, and join the community while the game is still being forged. Patreon supporters can play new builds 10 days early.