Major hub
New Eden
Field dossier
Quick facts
- Type
- Walled vault city
- Region
- The Verdant Veil
- Travel
- About three days from the Vault
- Availability
- Later development; not currently scheduled
- Regional Pair
- Oasis
- Published
- Updated
- Author
- Drako Productions
Overview
New Eden is roughly three days’ travel from the Vault, a long haul that expects a caravan or vehicle and transit permits. It is the dominant vault city of the Verdant Veil. The focused v0.27–v0.35 roadmap approaches Kane’s network through trade and limited buyer-facing access; a complete New Eden hub is later, unscheduled work rather than a committed release in that roadmap.
Districts or sub-locations
New Eden is organized by status and access. Established lore describes protected upper levels, controlled civic areas, markets, industrial filtration infrastructure, and lower residential zones. Final visitable district names and boundaries remain in development.
NPCs
- Overseer Kane: New Eden’s central political authority.
- New Eden Enforcers: The city’s official security and law-enforcement organization.
- Resource Barons: Powerful figures whose influence depends on water, permits, and controlled trade.
Services
- Industrial water distribution
- Licensed markets and controlled trade
- Armored convoy travel
- Civic records and transit permits
- Medical and technical infrastructure
- High-Way access for those with Flow-Credits
Quests
New Eden is tied to the game’s wider conflict over water, political control, and the player’s history. Its full quest set is planned for later development and is not yet available as a complete playable hub.
Shops
New Eden’s markets operate through licenses, status, and controlled access.
Dangers
- Enforcers tightly control movement and permits.
- Water access is tied to status and political authority.
- Chemical runoff and Blue-Tox affect areas beyond the walls.
- The three-day route from the Vault requires serious preparation.
Lore
New Eden presents itself as the region’s surviving center of order. Its high walls, filtration systems, terraced farming, and hydroponic towers create an appearance of abundance, but that stability depends on strict rationing, records, transit permits, and control of clean water. Within the wider Verdant Veil, it contrasts with Oasis, which centers water authority around ritual purity and a natural spring.
Related pages
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